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Changelog
Main features: New particles for a lot of weapons and potion effects; Rebuilt Amber Maze and Pterion Cave; Remake of Iceologer's and Ice Wand's attacks
Added:
- A lot of new particles for weapons and effects.
- Radiation, Lunar Flames and Plague have their own particles.
- Cloud particles for Divider of the Heaven, Jester's Sword and other swords that throws enemies up
- Blow particles for cannons and spark particles for guns
- Quantum Distabilizer's uniwue particles
- Blades of the Sun and True Blades of the Sun particles
- Burning Everflake particles
- Mixcohuatl's Weapon's particles
- Gray Heart particles for the weapons that dealing additional damage in exact cases
Changed:
- Rebuilt Pterion Dungeon and Amber Maze
- Changed Iceologer's attack. Now they create Ice Cudes above player like in original Minecraft: Dungeons
- Changed Ice Wand's attack like in Minecraft: Dungeons
- Resprited Uranium Sword and Toxic Sword
- Halloween Spirit (Item) renamed to Quintessence of Halloween
- Powder Snow could be turned into Chilled Ice too
- Divine Pickaxe and Ark Hoe now can drop with 5% chance from Digging and Growing Boxes after 20 level
Fixed:
- A lot of errors in English, Russian and Chinese translations
- Some particles was not lit while they should be
- Ritual Knife haven't dealing more damage to Flecheresha and Dark variants of Karvat bosses
- Nyetet Tales block wasn't in Nyetet Dungeon
- Arachulum and it's appearances' hitbox was too small
- Amber Maze and Castle now tried to generate on the surface, not underground
- Missing Block in Amber Castle
- Marble Bricks and Chiseled Marble Bricks wasn't solid blocks so they was bugged in spectator
Dependencies
Files
Eternal Tales [Shimmering Corridors] [v1.7.8] [Forge 1.20.1].jar(127.66 MiB) Primary Download
Links
Details
Licensed ARR
Published 2 years ago
Updated a month ago