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9.1.1.0 for Forge 1.18.2

Changelog

Added

  • Nautilus meat now returns a nautilus shell when eaten
  • Dinopedia can now be crafted with any fossil
  • Better support for dinopedia bios in other languages
  • Deepslate fossils no longer drop bones
  • Comparator signals for all machines
  • Improved tar sites
  • Mammoths and Elasmotherium are now immune to freezing
  • Added more analyzer recipes for vanilla dna
  • Megalania now has venom again
  • Aquatics now have a different death message if they suffocate on land
  • Mobs will now sprint to catch up with their owner
  • Sounds now have subtitles
  • Updated Dutch, German, Japanese, Korean, Polish, Portuguese, Russian and Spanish translations

Fixed

  • Crashes for users with certain system languages
  • Crashes for users joining a LAN or Essential world
  • Crashes when generating villager houses
  • Crash when spawning certain mobs on Ad Astra worlds
  • Mobs being able to phase through blocks (hopefully)
  • Incorrect stats for baby & teen mobs
  • Mobs trying to path towards unreachable feeders
  • Silktouch not working on fossil and permafrost blocks
  • Vanilla wood recipes not working with our wood types
  • Sifters not using 5th slot
  • Feeder being able to duplicate items and not dropping when destroyed
  • Culture vats not saving correctly on world/chunk reload
  • Worktables not working correctly on fabric
  • Some vases not being craftable
  • Chicken soup not returning an empty bucket as crafting remainder
  • Dinopedia screen for pregnant prehistoric mammals
  • Dinopedia bio not working for pteranodon and prehistoric fish
  • Tar source blocks being destroyed by flowing tar
  • Tar blocks not being considered as a dangerous path
  • Fossil blocks not using their correct sounds
  • Some chests in the hell boat structures not spawning correctly
  • Whip not playing sounds when hitting entities
  • Incorrect bird eggs being dropped after breeding
  • Bone leggings armor value being too high
  • Fish eggs not working for vanilla fish
  • Aquatic mobs often swimming in circles and being able to fly when sleeping
  • Prehistoric fish not being able to breed
  • Some mobs shortly after being spawned
  • Tempskya top and leaf drops
  • Toyballs not being consumed when placed
  • Egg advancement not triggering on some eggs
  • Jade breeding cooldown being displayed incorrectly when at 0
  • Artificial honeycomb not spawning bee or baby bee
  • Mammoth and Elasmotherium shearing not working
  • Nautilus hiding from spectators
  • Animations for edaphosaurus, megalania, spinosaurus, sleeping aquatic mobs, falling flying mobs, quetz
  • Textures for ceratosaurus, gallimimus, platybelodon, paleo/archeo villagers, palm doors
  • Hitboxes for Ankylosaurus, Kelenken and Phorusrhacos
  • Tamed mobs attacking each other
  • Meganeura sometimes standing in the air or attaching poorly to blocks
  • Mobs being able to sleep while the player is riding them
  • Some mobs being able to move while sleeping/sitting
  • Leap attack not stopping in some cases even if target is already dead
  • Loot table of the home portal referencing non-existing item
  • Fossil sites attached to villager houses missing fossil blocks
  • Feeding goals not running often enough
  • Some animations breaking if played together
  • Teen textures never being used
  • The culling bounds of fossil skeletons not matching the model
  • Some issues with fossil skeleton placement
  • Bucketable mobs losing all info when being put into a bucket
  • Some other info not being saved across world loads
  • Small mobs getting stuck if they can't reach their target
  • Swim animations ending too late
  • Villager trades not changing with levels
  • Very hungry mobs not waking up before taking damage
  • Flying mobs not being able to attack
  • Some mobs not being able to hunt each other
  • Smilodon and Compsognathus not being able to attack
  • Mobs eating during combat
  • Volcano cone lava generation
  • Non-aquatic mobs having a hard time leaving the water
  • Javelins stuck in the ground spawning lightning on world load
  • Sentry Piglin spawning without a weapon
  • Lighting spawned by the ancient sword being able to hurt the player
  • Incorrect failuresaurus variants being spawned
  • Current population size not being calculated correctly
  • Aquatic mobs not playing their swimming animations in some cases
  • Quaggas not having a chest textures

Mod compatibility

  • Fixed a crash due to incompatibility with Ad Astra
  • Fixed visual bug with Jade breeding cooldown
  • Added farmers delight seeds as valid food
  • Added Alex Mobs food and mobs to food mappings (thanks xayler4!)

Files

fossil-forge-1.18.2-9.1.1.0.jar(26.74 MiB) Primary Download