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FramedBlocks 10.2.0

Changelog

  • Switch intangibility from configurable item to custom craftable item
  • Add support for connected textures on the tinted glass face of one-way windows
  • Forward infiniburn behaviour from camos on full faces
  • Fix culling and texture connection behaviour on masonry corner
  • Add Framed (Inner) Corner Slope Edge
  • Add Framed Elevated (Inner) Corner Slope Edge
  • Add Framed Elevated Double (Inner) Corner Slope Edge
  • Add Framed Stacked (Inner) Corner Slope Edge
  • Add Framed (Inner) Threeway Corner Slope Edge
  • Use a more suitable sound type for fluid camos
  • Fix framed blocks becoming invisible when mods forget to specify cull-faces in their models
  • Improve occlusion behaviour between block camos with special occlusion checks
  • Fix floor board and horizontal pane letting rain pass through
  • Fix crash when the EMI plugin is loaded too early
  • Fix camos on item models not getting tint applied
  • Fix fluid texture mapping on fluid camos where flowing and still texture are identical
  • Allow interacting with buttons and levers without camo when holding a framed block
  • Make the one-way window pretend to be its camo in Jade when looking at non-window faces
  • Fix occlusion on compound slope slabs
  • Allow flipping slope source face on horizontal slopes and half slopes
  • Prevent use of framed blocks with camo in the framing saw
  • Add Framed Tank
  • Add JEI integration for camo application recipe
  • Add Framed Chain
  • Fix various consistency issues with the framed chest
  • Add double chest support to the framed chest
  • Fix crash when placing framed fences or panes with DiagonalFences or DiagonalWindows installed

Files

FramedBlocks-10.2.0.jar(3.7 MiB) Primary Download

Project members

XFactHD

Owner

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 12 days ago