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Changelog
Changes: -Hypers evolved will now despawn naturally if the proto world modifier is active. -Organoids have their own mobcap now so they don't interfere with the numbers of the infected. -Changed the "logic" for evolved , and hyper evolved evolved when signals are received by the proto hiveming. -Calamities will now spawn with adaptations if the proto world modifier is active. -Hypers will no longer drop the blocks they break. -Reworked the daytime spawn option(again). -The CDU will now require ice canisters to function. News: items: -Circuit board. -Ice canister. blocks: -Zoaholic. Variants/Adaptations: -Wartorn Sieger. -Overclocked Hindenburg. Mobs: -Gastgaber(error(could not identify creature type)).
Files
spore_1.20.1_2.0.8.jar(9.23 MiB) Primary Download
Details
Licensed ARR
Published 2 years ago
Updated 25 days ago