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Forge 1.20.1

Changelog

v4.7.1

  • Added native support for catmull-rom (smooth) easings for bedrock-style animation jsons (Thanks for the initial work Zigy)
  • Default boneResetTime to 5-ticks, and auto-complete the reset if the tick time is 0. This prevents unavoidable partial-tick bone resets
  • Removed the deprecation markers on the model/texture getters in GeoModel
  • Reorient bone visibility a bit to support mods that modify part visibility prior to rendering
  • Fix zero-time reset of bones not being zero-time
  • Introduced an identity-based lookup for synced singleton animatables, to hopefully eliminate class-duplication collisions
  • Synced animatable items no longer prevent stacking with each other
  • Fixed middle-clicking on synced animatable items causing them to conflict when using triggered animations or synced data (#681)
  • Bones that use animations to do a full rotation should now no longer counter-rotate when resetting, allowing for cleaner rotation animations
  • Added stopTriggeredAnimation to SingletonGeoAnimatable
  • Added triggerArmorAnim for triggering armor animations (#433)
  • Cleaned up the javadoc for EasingType
  • Animated textures now support glowmasks (#456)
  • Add query.controller_speed Molang query

Files

geckolib-forge-1.20.1-4.7.1.jar(990.58 KiB) Primary Download

Project members

Gecko

Owner

DerToaster98

Contributor

KyoSleep

Contributor

mchorse

Contributor

Tslat

Maintainer

Details

Licensed MIT
Created 3 years ago
Updated 14 days ago