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Changelog
v4.7.1
- Added native support for catmull-rom (smooth) easings for bedrock-style animation jsons (Thanks for the initial work Zigy)
- Default boneResetTime to 5-ticks, and auto-complete the reset if the tick time is 0. This prevents unavoidable partial-tick bone resets
- Removed the deprecation markers on the model/texture getters in GeoModel
- Reorient bone visibility a bit to support mods that modify part visibility prior to rendering
- Fix zero-time reset of bones not being zero-time
- Introduced an identity-based lookup for synced singleton animatables, to hopefully eliminate class-duplication collisions
- Synced animatable items no longer prevent stacking with each other
- Fixed middle-clicking on synced animatable items causing them to conflict when using triggered animations or synced data (#681)
- Bones that use animations to do a full rotation should now no longer counter-rotate when resetting, allowing for cleaner rotation animations
- Added
stopTriggeredAnimation
toSingletonGeoAnimatable
- Added triggerArmorAnim for triggering armor animations (#433)
- Cleaned up the javadoc for EasingType
- Animated textures now support glowmasks (#456)
- Add
query.controller_speed
Molang query
Files
geckolib-forge-1.20.1-4.7.1.jar(990.58 KiB) Primary Download
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Gecko
Owner
DerToaster98
Contributor
KyoSleep
Contributor
mchorse
Contributor
Tslat
Maintainer
Details
Licensed MIT
Created 3 years ago
Updated 14 days ago