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Changelog

  • Fix bug with guards eating food
  • Fix stray white pixels in guard menu
  • Removed Illusioners spawning in raids This would be better in a separate mod + changes in Neoforge make it completely unconfigurable
  • Fixed guards not spawning in villages
  • Added config for modpack makers to prevent guards from patrolling villages naturally
    • With a large amount of guards this could've caused lots of lag

Files

guardvillagers-2.2.1-1.21.jar(271.58 KiB) Primary Download

Project members

seymourimadeit

Owner

Details

Licensed Custom
Created 2 years ago
Updated a month ago