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Changelog
- Added new optimization: Avoid redundant framebuffer switching
- This optimization reduces the number of framebuffer switches when rendering many different things in the world (entities, particles, block entities, ...) or the HUD to increase FPS.
- Fixed force draw handling (Fixes compatibility with Tweakermore and MiniHUD)
- Removed experimental universal HUD batching optimization
- This optimization was disabled by default, but caused too many graphical issues when enabled, which are difficult to fix for a relatively small performance increase
Files
ImmediatelyFast-NeoForge-1.9.2+1.21.5.jar(244.51 KiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 3 years ago
Updated a month ago