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Changelog
FIXES:
- Fixed not being able to click beacons to edit their text.
- Fixed manuals not opening when clicking them on blocks.
- Added warning about modernfix borking some stuff.
- Fixed not being able to boot the game if users were running Java 8 (they would have needed Java 17)
- Fixed pellet guns becoming TF2 rocket launchers for knockback.
- Fixed particle alpha-fading. Fixed propellers not being placable on some engines.
- Fixed hand-held guns not updating properly for some things.
- Fixed not being able to middle-click fuel pumps and have them keep their data.
- Fixed some part tone logic. Removed some log spam.
- Fixed NPCs having the aim of storm troppers when manning guns.
- Fixed CNPC seat positioning.
- Fixed tickets not working when clicking the main vehicle.
- Fixed tickets working TOO well and loading players. They shouldn't.
- Fixed some server-specific bullet code causing phantom bullets.
- Fixed roads crashing when rendering.
- Fixed hand-held guns not playing holstering sounds.
- Fixed sounds not playing for some seats.
- Fixed electric lights not dimming for low battery on parts.
- Fixed some dropper funky stuff.
- Fixed purple checker items with some mods on 1.16.5.
- Fixed particles being purple checkers for bullet hits or just not showing up.
- Fixed seats crashing servers if they were dumb enough to install Vanilla Fix which crashes on bad packets.
- Fixed electric furnaces still taking power if they aren't crafting.
- Fixed instruments on parts not linking properly to some other part informations.
- Fixed not being able to move modded fluids out via unloaders.
- Removed Universal Tweaks compat notice on 1.12.2 since there's no longer an incompat.
ADDITIONS:
- Added seperate volume for radios vs the rest of the sounds.
- Mr. Mulle added new fancy bench sounds. Check them out!
Files
Immersive Vehicles-1.16.5-22.16.0.jar(4.78 MiB) Primary Download
Links
Details
Licensed ARR
Published 2 years ago
Updated 3 months ago