Improved Mobs

Improved Mobs

Mod

Harder mobs for increased difficulty

Server Mobs

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improvedmobs-1.20.1-1.13.0-forge.jar

Changelog

Improved Mobs 1.13

  • Redo integration mod for difficulty:
    • Config changed from true/false to OFF/ON/ADD
    • OFF and ON behave as old true/false but ADD allows stacking on top of existing ones for even more mayham
    • LevelZ and PlayerEX now has a multiplier config
  • Allow pehkui integration to be more configurable with size chance and flag for individual mobs
  • Disable overlay being shown with f3 debug toggled
  • Allow negative values for difficulty increase. To use that use | as a delimiter instead of -
  • Add config for line of sight requirements
  • Add breaking speed modifier config
  • Add armor trim chance

Improved Mobs 1.12.4

  • Modify target goal instead of remove and replace which should fix anconcurrent exception

For past versions see: https://github.com/Flemmli97/ImprovedMobs/blob/1.20.1/Changelog.md

Dependencies

Files

improvedmobs-1.20.1-1.13.0-forge.jar(324.73 KiB) Primary Download