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Changelog
Content:
- Chaos mob precursors now convert to actual chaos mobs when exposed to iridescence
- Chaos pawns convert from the "chess-like" black/white variants to the random variant; "chess-like" pawns can no longer pathfind through iridescence as they avoid this conversion
- Chaos pawns' universal anger is now color-specific
- The old biome-changing mechanic for chaos creepers is removed in favor of them attuning to a biome they're in on conversion from regular creepers
Bugfixes:
- Respawning the player alive (e.g. at the end of an iridescent journey) now works on Neoforge without crashing
Files
infinite-dimensions-2.1.2+1.21.1.jar(8.97 MiB) Primary Download
Featured versions
See allProject members
LeraRiemann
Creator & content dev
Cassian
Codeveloper & backend dev
Details
Licensed LGPL-3.0-or-later
Published a year ago
Updated 20 days ago