Jade 🔍

Jade 🔍

Mod

Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)

Client or server LibraryUtility

7.36M downloads
2,839 followers
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[NeoForge 1.21.1] 15.9.2

Changelog

15.9.2

  • fix: error while remapping data provider ids caused by different instances with the same id

15.9.1

  • fix: extension provider lookup (close #523)
  • fix: some translation issues (close #522)

15.9.0

  • Merge branch '1.21-neoforge' of https://github.com/Snownee/Jade into 1.21-neoforge
  • fix: Looking at a Zombie Villager throws Exception (close: #504)
  • fix: chest display name (close: #502)
  • feat: #506 follow-up
  • [1.21-neoforge] Update Japanese translation (#515)
  • [1.21-fabric] Energy Style Option (#506)

15.8.3

  • fix: universal plugins not working

15.8.2

  • fix: overlay cannot be fully transparent (close #494)
  • Revert "feat: add text background to progress element"

15.8.1

  • fix&improve: number formatting (close: #492)
  • feat: add text background to progress element
  • feat: add containerFinder parameters
  • feat: add perspectiveMode option (close: #489)

15.7.1

  • Revert "feat: high contrast rp support for config ui"
  • improve: the StreamCodec change
  • fix: extended reach not working
  • feat: high contrast rp support for config ui
  • fix: overlay preview related bugs
  • feat: DumpGenerator: print more info
  • refactor: codecified item storage provider
  • fix: "Collecting items..." is shown in wrong situation
  • all: some config changes
  • fix: changing keybind is not working
  • feat(access): egg hatch progress
  • fix: option search

15.6.0

  • feat: codecified data providers. hopefully fix NBT packet is too large

15.5.2

  • feat(debug): show poi type
  • fix: no growth info on torchflower plant (close: #486)
  • fix: remove appending mod name code that seems pointless (close: #480)
  • fix: incompatibility with Leawind's Third Person (close: #387)
  • improve: blame the correct mod 2.0
  • Update zh_tw.json (#479)
  • fix: Powered rails do not report if they are actively powered (close #473)

15.4.1

  • improve: simplify code

15.4.0

  • Updated Ukrainian translation (#467)
  • improve: better player name fetching strategy in AnimalOwnerProvider
  • fix: capability handlers without BlockEntity cannot be recognized

15.3.4

  • fix: ObjectNameProvider
  • fix: width of progress bar not displaying correctly
  • feat(access): slime size
  • feat(access): more features
  • feat(access): more features
  • Merge branch '1.21-fabric' of https://github.com/Snownee/Jade into 1.21-fabric
  • fix(access): some mob poses are not supported (close #471)
  • fix: use mixin accessor instead
  • feat(access): more features
  • chore: update translation
  • feat(access): more features
  • feat(access): show if there is eye on ender portal frame
  • fix: OptionsList value sync part 2
  • fix: OptionsList value sync part 1
  • feat: accessibility plugin
  • feat: show hints in chat instead of toast
  • feat: show villager mod name according to its profession
  • feat: print error stack trace in console log
  • fix: incompatibility with Wilder Wild (close #458)

15.2.1

  • chore: improve translations
  • Update Traditional Chinese (zh_tw.json) (#455)
  • feat: add in-line icon mode
  • improve: item amount alignment
  • improve: reduce line height of small item icon
  • fix: "Loot not generated yet" not showing (close #454)
  • feat: hiding more modded trapped chests

15.1.8

  • fix: allow empty view groups (close: #448)

15.1.7

  • fix: incorrect tool tier shown (close #432, close #453)

15.1.6

  • fix: target NeoForge stable (close #447)

15.1.5

  • fix: Client Locks Up Trying to Draw a Progress Bar of Width=Infinity(hopefully) (close #436)
  • Update ko_kr.json (#441)

15.1.4

  • fix: incorrect tool indicated for Bamboo (close #429)
  • chore: update homepage url

15.1.3

  • fix: the "Hide from GUIs" option not working correctly
  • fix: animation ticks, part 2
  • fix: early class loading causing NPE (close #427)
  • fix: animation ticks in HomeConfigScreen

15.1.2

  • improve: change server ping packet id to avoid player being kicked
  • Update Traditional Chinese (zh_tw.json) (#426)

15.1.1

  • feat: check if a block is shearable from its loot table (close #415)
  • improve: anchor point adjustment (close #348)
  • feat: fallback fluid mode (close #424)
  • feat: unhide from guis (close #422)

15.0.5

  • feat: target latest neoforge

15.0.4

  • fix: HarvestToolProvider positioning
  • port: 1.21

14.2.3

  • fix: the mess of priorities again
  • port: 1.20.6 (close #398)

14.2.2

  • improve: universal plugins error handling
  • improve: use display name on players (#256)
  • improve: blame the correct mod
  • improve: ensure built-in plugins are correctly loaded
  • improve: do not load UsernameCache on dedicated server
  • fix: potential CME when reloading ignore lists
  • feat: registration session
  • fix: ItemStorageProvider.Extension Priority (#409)
  • fix: ItemStorageProvider.Extension Uid (#408)
  • fix: Jukebox server data (#407)
  • fix: a crash related to item mod name tooltip (close #403)
  • chore: port from Fabric platform

14.0.2

  • 1.20.5

13.3.1

  • fix
  • feat: use slf4j instead

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Update zh_cn.json (#353)
  • feat: target NeoForge 20.4.160-beta (close #360)
  • chore: delete unused files

13.2.2

  • improve: always show projectiles when tick frozen
  • refactor: simplify BlockFaceProvider
  • feat: add config option category override
  • feat: ITooltip.replace
  • feat: custom ItemView description
  • pre3
  • feat: trial spawner
  • 23w45a

12.4.0

  • refactor: harvest tool provider part 1
  • Update config.yml
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • chore: better translations
  • fix: ITooltip.append not updating tooltip size correctly
  • fix: cannot see through waterlogged blocks (#342)
  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • Updating ru_ru.json (#338)
  • fix: bugs related to HarvestToolProvider
  • fix: global waystones show as unbreakable (#317)
  • improve: display minutes
  • fix: element content overflow
  • refactor: delete ITextElement.centered
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)
  • chore: bump gradle version
  • fix: crash when looking at non-pickable entity (#330)
  • seems refmap is no longer needed?
  • fix: bring back the black background to the search box
  • neoforge, launched!

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize

12.1.5

  • remove debug code
  • fix: check for duplicate uids in HierarchyLookup
  • 1.20.2 port

11.6.3

  • fix: oversight when merging

11.6.2

  • fix: crash with Saturn

11.6.1

  • fix: Incorrect display of Zombie Villager conversion time (#308)
  • optimize imports
  • fix: status effect display (#303)
  • fix: mod name showing twice in some cases in JEI (#302)
  • improve: allow using custom container finder
  • fix: disable server data verification for replaced accessors
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • feat: option to always show harvest info
  • fix: mislocated breaking progress (workaround) (#295)
  • improve: do not show energy storage if capacity is 0
  • improve: make toasts last longer
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display

11.5.1

  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • feat: better text shadow
  • improve: narrate text in a progress
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: bugs in the last commit
  • feat: item storage caching
  • Update lang/pt_br.json (#286)
  • fix: backport many bug fixes
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip

11.4.3

  • fix: Crash upon opening Mod Settings (#284)

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image
  • gradle 8.1 & parchment
  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order
  • unified publishing

Files

Jade-1.21.1-NeoForge-15.9.2.jar(702.75 KiB) Primary Download

Project members

Snownee

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 6 days ago