Jade 🔍

Jade 🔍

Mod

Shows information about what you are looking at. (Hwyla/Waila fork for Minecraft 1.16+)

Client or server LibraryUtility

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[Fabric 1.21.4] 17.1.1

Changelog

17.1.1

  • fix: ominous banner not recognizable
  • fix: failed to load Jade language metadata (close #526)
  • Update ru_ru.json (#525)
  • feat: grammatical gender support

17.0.3

  • fix: highlight energy text in progress bar mode
  • fix: extension provider lookup (close #523)

17.0.2

  • Update Japanese translation (#521)

17.0.1

  • fix: incompatible with some custom fonts (close #517)

17.0.0

  • fix: Collecting Items Loop/Failure when Container is empty (close: #510)
  • feat: fluid and energy display style (#506)
  • 1.21.4
  • [1.21.4-fabric] Update Japanese translation (#512)
  • feat: filter large bitmap glyphs (close: #502)
  • improve: smarter item mod name tooltip (close: #498)
  • fix: Looking at a Zombie Villager throws Exception (close: #504)
  • 1.21.4
  • feat: network handshake stage (#500)

16.0.4

  • fix

16.0.3

  • improve: add option to change text background opacity (close #496)
  • fix: crash on dedicated server (close #495)
  • chore: parity

16.0.0

  • fix: overlay cannot be fully transparent

16.0.0-beta.0

  • fix&improve: number formatting (close: #492)
  • feat: add containerFinder parameters
  • feat: add text background to progress element

16.0.0-alpha.4

  • pre4
  • feat: add perspectiveMode option (close: #489)
  • improve: the StreamCodec change
  • fix: extended reach not working
  • feat: high contrast rp support for config ui
  • fix: overlay preview related bugs
  • feat: DumpGenerator: print more info
  • refactor: codecified universal data providers
  • fix: "Collecting items..." is shown in wrong situation
  • chore: update zh_cn.json
  • feat(access): egg hatch progress
  • fix: fluid rendering
  • refactor: config system, part 4
  • fix: rendering bugs
  • fix: option search
  • refactor: config system, part 3
  • fix: rendering bugs
  • feat: codecified data providers. hopefully fix NBT packet is too large
  • feat(debug): show poi type
  • feat: reset config memory for new user
  • chore: remove "source only" fluid mode
  • refactor: config system, part 2
  • fix: no growth info on torchflower plant (close: #486)
  • refactor: config system, part 1
  • 1.21.2-pre1
  • fix: remove appending mod name code that seems pointless (close: #480)
  • fix: incompatibility with Leawind's Third Person (close: #387)
  • improve: blame the correct mod 2.0
  • Update zh_tw.json (#479)
  • fix: Powered rails do not report if they are actively powered (close #473)
  • improve: simplify code
  • improve: better player name fetching strategy in AnimalOwnerProvider
  • fix: capability handlers without BlockEntity cannot be recognized
  • Updated Ukrainian translation (#467)
  • port 24w37a
  • fix: ObjectNameProvider
  • fix: use mixin accessor instead
  • fix: width of progress bar not displaying correctly
  • feat(access): slime size
  • feat(access): more features
  • feat(access): more features
  • Added curing prefix to zombie villagers who are currently converting (#470)
  • fix(access): some mob poses are not supported (close #471)
  • feat(access): more features
  • port 24w36a
  • chore: update translation
  • feat(access): more features

15.3.0

  • feat(access): show if there is eye on ender portal frame
  • fix: OptionsList value sync part 2
  • fix: OptionsList value sync part 1
  • feat: accessibility plugin
  • feat: show hints in chat instead of toast
  • feat: show villager mod name according to its profession
  • feat: print error stack trace in console log
  • fix: incompatibility with Wilder Wild (close #458)
  • Merge branch '1.21-fabric' of https://github.com/Snownee/Jade into 1.21-fabric
  • improve: show tooltip if nav entry text is too long
  • Update ru_ru.json (#456)

15.2.1

  • chore: improve translations
  • Update Traditional Chinese (zh_tw.json) (#455)

15.2.0

  • feat: add in-line icon mode
  • improve: item amount alignment
  • improve: reduce line height of small item icon
  • fix: "Loot not generated yet" not showing (close #454)
  • feat: hiding more modded trapped chests

15.1.8

  • fix: incorrect tool tier shown (close #432, close #453)
  • fix: allow empty view groups (close: #448)

15.1.5

  • fix: Client Locks Up Trying to Draw a Progress Bar of Width=Infinity(hopefully) (close #436)
  • Update ko_kr.json (#441)

15.1.4

  • fix: incorrect tool indicated for Bamboo (close #429)

15.1.3

  • fix: animation ticks, part 2
  • fix: early class loading causing NPE (close #427)
  • fix: animation ticks in HomeConfigScreen

15.1.2

  • improve: change server ping packet id to avoid player being kicked
  • Update Traditional Chinese (zh_tw.json) (#426)

15.1.0

  • feat: check if a block is shearable from its loot table (close #415)
  • improve: anchor point adjustment (close #348)
  • feat: fallback fluid mode (close #424)
  • feat: unhide from guis (close #422)

15.0.4

  • fix: HarvestToolProvider positioning

15.0.3

  • fix: incorrect progress bar width calculation
  • fix: fluid rendering (close #413)
  • fix: WailaExceptionHandler causing crash (#413)
  • port: 1.21-pre2
  • improve: bass bar overlap mode option no longer hides tooltip in config screen
  • improve: fluid text display
  • chore: code cleanup
  • port: 24w21b
  • improve: universal plugins error handling
  • fix: the mess of priorities again
  • port: changes from neoforge branch
  • fix: ItemStorageProvider.Extension Priority (#409)
  • fix: ItemStorageProvider.Extension Uid (#408)
  • fix: Jukebox server data (#407)
  • feat: Dutch Translations (#406)
  • feat: allow use of regex pattern in ignore list (close #315)
  • feat: 1.21 port

14.2.0

  • improve: use display name on players (#256)
  • improve: blame the correct mod
  • improve: ensure built-in plugins are correctly loaded
  • improve: do not load UsernameCache on dedicated server
  • fix: potential CME when reloading ignore lists

14.1.0

  • feat: registration session
  • fix: UsernameCache serialization

14.0.2

  • chore: port from NeoForge platform

14.0.1

  • improve: use vanilla system to fetch game profile
  • feat: hide invisible effects
  • feat: ignore lightning bolt entity
  • fix: item_storage.normal_amount can't be set to 0 (#395)
  • improve: make buttons on the main screen larger if the text is too long
  • feat: translator credits
  • Create es_es.json (#393)
  • improve: accessibility in config ui, part 2
  • chore: rename Direction2D to ScreenDirection and change the enum order to match the vanilla one
  • improve: accessibility in config ui, part 1
  • feat: tick rate matters
  • feat: initial port to 1.20.5
  • refactor: use StreamCodec.composite instead
  • feat: health blinking
  • feat: improve health and armor display
  • refactor: codecified configuration
  • fix: cannot set mouse key on keybind option
  • chore: Blocklist -> Ignore List
  • improve: show actual key in option tooltips that are related to key-binds
  • feat(ui): press shift to show plugin config id
  • improve: HomeConfigScreen
  • 24w13a
  • feat: template providers
  • feat: BlockPropertiesProvider
  • feat: reloadable blocklist
  • Update ru_ru.json (#379)
  • Update and rename label-actions.yml to close-mod-support-request.yml
  • Update and rename process-labels.yml to close-mod-support-request.yml
  • Create label-actions.yml
  • Rename main.yml to process-labels.yml
  • Create main.yml
  • Update issue.yml
  • chore: reformat code
  • 24w12a
  • refactor: IComponentProvider. make server data providers support non-entity block
  • feat: ChickenEggProvider -> NextEntityDropProvider, to support armadillo
  • chore: remove deprecated stuff
  • chore: add platform tag to version number
  • 1.20.5 port

13.3.1

  • fix
  • feat: use slf4j instead
  • feat: code parity

13.3.0

  • fix: wrong implementation of the target picking logic (close #361, close #375)
  • feat: HarvestToolProvider handling adventure mode
  • feat: split debug package. add special registry id provider
  • fix: raytrace range does not respect the radius of the Blindness and Darkness effects (close #365)
  • feat: add support for multipart entity (close #364)
  • Update ja_jp.json (#371)
  • fix: zombie villager conversion time (#368)
  • [zh_tw] Update to 1.20.3 (#362)
  • fix: inconsistent custom name display behavior with vanilla
  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • }
  • Update zh_cn.json (#353)
  • improve: always show projectiles when tick frozen
  • new publish script

13.2.1

  • Merge branch '1.20.3-fabric' of https://github.com/Snownee/Jade into 1.20.3-fabric
  • fix: the server data mess
  • feat: avoid the overlay flickering while shooting projectiles
  • Update config.yml

13.2.0

  • refactor: simplify BlockFaceProvider
  • fix: ITooltip.append not updating tooltip size correctly
  • feat: add config option category override
  • fix: cannot see through waterlogged blocks (#342)
  • chore: better translations

13.1.0

  • feat: indicate if signs have wax applied or not (#336)
  • feat: option to disable builtin camouflage (#341)
  • fix: random translation patches
  • Update zh_cn.json (#339)
  • chore: bump gradle version
  • feat: ITooltip.replace
  • Updating ru_ru.json (#338)
  • feat: custom ItemView description
  • pre3
  • fix: global waystones show as unbreakable (#317)
  • refactor: harvest tool provider part 1
  • improve: display minutes
  • fix: element content overflow
  • feat: trial spawner
  • 23w45a

12.2.0

  • refactor: delete ITextElement.centered
  • improve: internal plugin safety check
  • fix: inconsistent behavior of HarvestToolProvider between forge and fabric. add support for the sword_efficient tag
  • refactor: alignment rework (#327)
  • feat: special text element api (#327)
  • feat: campfire cooking time (#320)
  • fix: bring back the black background to the search box
  • fix: the "flip with main hand" option is not respected
  • feat: new position adjustment system (#329)

12.1.6

  • fix: item count text is black (#324, #326)
  • optimize
  • fix: check for duplicate uids in HierarchyLookup
  • fix: crash with Saturn

12.1.3

  • improve: sprite-driven edit boxes and sliders
  • 1.20.2-pre3
  • fix: status effect display (#303)
  • fix: themes related bugs
  • 1.20.2-pre2
  • fix: mod name showing twice in some cases in JEI (#302)
  • fix: disable server data verification for replaced accessors
  • improve: allow using custom container finder
  • fix: crash in the last commit
  • fix: lingering server data
  • fix: bugs related to getting pick result
  • improve the latest PR
  • Improve painting tooltip (#300)
  • improve: make toasts last longer
  • feat: option to always show harvest info
  • 1.20.2-pre1
  • fix: mislocated breaking progress
  • improve: do not show energy storage if capacity is 0
  • 23w33a
  • feat: show fluid tank capacity while holding shift
  • feat: collecting items information
  • improve: item amount display
  • fix: bossbar rectangle calculation (#289)
  • improve: better mod name for enchanted book and potions
  • fix: duplicate mod name in item tooltip in creative inventory (#288)
  • fix: cycle option value not being saved correctly
  • chore: move release type to gradle.properties
  • fix: user name cache lag (#287)
  • fix: bugs in the last commit
  • feat: item storage caching
  • code clean up
  • feat: icon slot
  • blame some mod recall startup events
  • Merge branch '1.20.2-fabric' of https://github.com/Snownee/Jade into 1.20.2-fabric
  • endless refactoring
  • Update lang/pt_br.json (#286)
  • 1.20.2 port, part 3
  • fix: gui alignment
  • improve: narrate text in a progress
  • feat: better text shadow
  • fix: some rendering issues
  • 1.20.2 port, part 2
  • feat: TTS toggle hint (#282)
  • feat: disappearing delay
  • chore: message format tip
  • fix: Crash upon opening Mod Settings (#284)
  • 1.20.2 port, part 1
  • remove Fabric API dependency

11.4.2

  • feat: tweaks to the custom theme

11.4.1

  • fix: theme background image

11.4.0

  • improve: tweaks to HorseStatsProvider
  • Update Horse Speed to correct value (#283)
  • mark as quilt-compatible
  • improve: make text in progress element easier to see in light color scheme
  • improve: trim the value saved by slider option
  • feat: calibrated sculk sensor block input
  • improve: do not display pitch if the noteblock is not tunable
  • custom theme v2
  • update issue template
  • fix: mob spawner provider order
  • refactor: tooltip positioning
  • fix: NPE looking at fluid with no sprites (#281)
  • fix: oversights in health displaying
  • feat: built-in tech reborn energy support
  • feat: Do not display Jade when there is a boss bar. (#276)
  • improve: change option entry order

11.3.1

  • unified publishing

Files

Jade-1.21.4-Fabric-17.1.1.jar(763.45 KiB) Primary Download

Project members

Snownee

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 6 days ago