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Changelog
Big changes since the last release! We've updated to 1.20.2, and we've shifted over to Fabric! We also plan to add support for mods like TARDIS: Refined and others!
Additions:
+ Lithium Cell Batteries.
+ Battery System.
+ New assets for inventory interface (GUI).
+ New assets for items.
Subtractions:
- Bugs :) (fingers crossed).
- Anyone who doesn't like K9.
Changes:
~ Battery actually shows up in the GUI/Inventory for once.
~ Uses OwOLib (you don't have to install it manually, it will prompt you the first time you run the game with this mod).
~ K9 can now die (it has health and battery now so yes, you can kill it now).
~ Tame with the metal bone (ironically still called "bone"), not iron ingots.
~ Name K9 "bugger" and see what it's collar changes to!
~ Feed it redstone or right-click with the wrench to heal it's health, but you will need to use lithium cells to keep it's battery up!
~ Right click a redstone block with an empty cell to recharge it, it's 1 click per level (so 10 clicks for a completely empty cell).
Dependencies
Files
k9mod-1.0.0-1.20.2.jar(254.57 KiB) Primary Download
Details
Licensed Apache-2.0
Published 2 years ago
Updated a year ago