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Knight Quest 1.5.0 Forge [1.19.2]

Changelog

  • New boss: Netherman, the Architect of Chaos, with 3 phases (fire/ice/magic). In later versions, it will drop special items. It can be summoned by offering a single radiant essence to a filled great chalice.

  • Zombie, Witch, Strawhat, Spider, Skeleton, Silver, Shinobi, Polar, Path, Evoker, Deepslate, Creeper, Bow, Blaze, Bamboo, and Apple sets now require diamond armor items instead of netherite ones to craft them. This change is designed to enhance in-game progression, making the use of the mod more user-friendly since items are easier to craft.

  • Netherite set derivatives are now tougher than netherite, and diamond set derivatives tougher than diamond.

  • Upgraded passives of some armor sets.

  • Now more vanilla monsters may drop small essences.

  • Every armor passive effect can now be disabled through the config.

  • Polar armor now also protects from freeze ticks.

  • Fixed a case where items were unenchantable.

Dependencies

Files

knightquest-1.5.0.jar(3.42 MiB) Primary Download

Project members

Xylonity

Member

Details

Licensed GPL-3.0-only
Published 4 months ago
Updated 10 hours ago