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Larion World Generation 3.7

Changelog

cool-mountains

  • Mountain areas (low erosion) are slightly rarer in general, leaving more space for flat and eroded terrain
  • Changed the way windswept and swampy areas are generated. Swamps are often larger and sometimes surrounded by windswept like in vanilla.
  • Adjusted the continents, allowing them to sometimes generate a bit larger than before, and added a feature where land is sometimes more scattered (like archipelagos)
  • Changed the way mushroom islands generate, forming large island groups
  • Changed rivers to be much less likely to form rings, instead they 'snake' though the landscape like actual rivers
    • As a side effect they can sometimes be very wide (other times very narrow) and can form big lakes on occasion.
  • Changed the way "peaks" (high PV) generates, is no longer directly tied to erosion, instead form river-like lines leading to very nice mountain shapes.
  • Adjusted humidity/vegetation noise for larger biomes, also "average" biomes are now more common than "extreme" biomes (dark forest etc) in general.

Dependencies

Files

larion-mc1.21.1-3.7.jar(82.1 KiB) Primary Download

Project members

Badgerson

Member

Details

Licensed Apache-2.0
Published 4 months ago
Updated 14 days ago