Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

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Mana and Artifice 3.0.0.10

Changelog

Additions

  • Added templates and copy/paste to the Patterning Prism for simple lodestar tasks
  • Added a new projectile model for water projectiles
  • Added a new model for the mana crystal

Bug Fixes

  • Fixed constructs swimming in puddles
  • Updated the gui for the inscription table to show paper instead of vellum for material predictions
  • Fixed mana crystal's upside down rendering
  • Fixed a bug where potions were usable by the undead.
  • Environmental soaked status no longer applies to players in spectator mode.
  • Fixed a crashing bug when using enchant particles with the particle emitter/aura
  • Fixed a dupe bug with M&A flowers and flower pots
  • Gave constructs back their groove mix
  • Fixed council structures having broken conduits and adjusted the blocks within them

API

  • Moved the cached config values themselves into the API - these should now be easily accessible to addon makers
  • Changed several config lists to use HashSet instead of List for better performance

Config

  • Warding candle blacklist and whitelist now support limited wildcards. "<modid>:" will block all mobs within that modid, and "." will block everything. The config value now defaults to ".*" to line up with the expected default functionality.
  • Clarified the config documentation.

Balance

  • Splash can no longer affect blocks in an AoE - only the first block targeted will be affected, successful or not.
  • Updated eldrin conduit recipes to require the corresponding lesser conduit instead of a mote of that type

Files

mna-forge-1.20.1-3.0.0.10-all.jar(28.59 MiB) Primary Download

Project members

Mithion

Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 months ago