Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

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Mana and Artifice 3.0.0.7

Changelog

Additions

Added aura events to the API, allowing addons to customize the behaviour of auras Expanded factions in the API to support allied factions and custom sanctum structures. Currently allied factions can use allied relics, which makes sense to me. Added functionality to override progression advancement descriptions. Yes, this means "good luck" is fixed. It also means pack makers can override descriptions in the occulus for progression without needing to adjust the global description of the advancement.

Balance

Re-balanced spawn weights. This may need more dialing in, but it's a start. Moved the wither component to T5

Bug Fixes

Fixed chalk rune texture randomization Fixed a couple of advancements: upgrade runeforge (T4) assign construct to delegation station (T1) Fixed some enchantments not being able to be applied properly (cloudstep, bouncy, transitory step) Fixed self-casting animus not properly creating blocks Fixed permanent buffs for factions not properly applying

Files

mna-forge-1.20.1-3.0.0.7-all.jar(28.56 MiB) Primary Download

Project members

Mithion

Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 months ago