Changelog
Additions
Added some prettier particle effects for projectiles. This will be an ongoing thing with others shapes and effects as I feel motivated to do so. Updated the model and texture for the hulking zombie Re-added the magnitude attribute for recall, it was mistakenly removed at some point
Bug Fixes
Fixed aura enchanting. Again. Fixed a crashing bug with auras attempting to apply their effect in certain circumstances. Refactored configs so they will no longer continually reset, and will be able to adapt to config changes while the game is still running, to the extent that forge allows. This means you can change configs while the game is still running, and they will take effect without the need for a restart. This will also resolve the log spam that accompanied the reset. Fixed an issue in the runescribing gui where even though it was removing a line, it was not rendering as such until the next operation
General Changes
The global dimension/biome spell block configs have been moved to mna-spells.toml (previously mna-general.toml)