Mana and Artifice

Mana and Artifice

Mod

A splash of magic returns to Minecraft!

Client and server AdventureEquipmentGame MechanicsMagicManagement MobsTransportationUtilityWorld Generation

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Mana and Artifice 3.1.0.1

Changelog

  • Blood Sacrifice can no longer affect the caster
  • Constructs casting spells that override the SpawnParticles method no longer crash the game
  • Simulacrums casting a spell that reduces their mana below zero no longer crashes clients when trying to render their mana bar
  • Added some code to wellspring pillar rendering to improve an issue where they would disappear under certain circumstances
  • First person spell particles no longer center on the screen when looking directly up and down
  • Recall now offsets the destination position by one block in the direction of the rune of marking's face.
  • Fissure with frost spells now spawns the correct particles
  • Improved positioning and spawning of chain bolts
  • Updated lang/codex with new translations
  • Lowered the default values for configs for chain, which should lower its mana cost and complexity. You'll need to regenerate your configs to see it.
  • Added an API event that can be used to adjust spell cooldowns. It's called SpellCooldownCalculatingEvent.

Files

mna-forge-1.20.1-3.1.0.1-all.jar(30.53 MiB) Primary Download

Project members

Mithion

Owner

Details

Licensed ARR
Published 2 years ago
Updated 3 months ago