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Changelog
v1.0.9 :
Addition :
A new creative tab "Antique Beasts" with all the items of the mod has been added
Changes :
- The pathfinding of the Patrol is better than before
- If the path is impractical the leader will choose another path
- The base spawn time of Patrol is now 15 minutes (20 before)
Bug fixes :
- No more patrol leader or members stuck in the ground
- Patrol will not wander right when they spawn
v1.0.8
Changes :
- The throwing axe will now deal additional damage by the level of sharpness enchantment (0.5 by level).
- The axe-throwing cooldown is reduced by a third
- The axe-throwing have a litlle bit more velocity
Bug fixes :
- When dealing damage to a protected caravan only the defenders will go after you (before it was all the the Egyptian entities around)
- Various fixes on entity targeting
Dependencies
Files
antiquebeasts-1.0.9-fabric-1.20.jar(5.77 MiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated 2 months ago