Medieval Origins Revival

Medieval Origins Revival

Mod

Origins inspired by mythology, fantasy, and the medieval era.

Client and server AdventureMagic

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Medieval Origins Revival 6.1.1+1.20.1-forge

Changelog

6.1.1:

  • Render slightly less particles in Pixies' faces when dashing (Port back to Fabric next!)

6.1.0:

  • Major improvements to pixie flight, make sure to read the new description (and check out its new sounds)! May be limited in a future update. HUGE Thank you to Haxxy for helping with Pixie flight.
  • Banshee Shriek now pushes back enemies a meaningful distance
  • Increased the cooldown of Banshee Spectral from 30 seconds to 45
  • Added a few more mod daggers to Moon Elf's bonus
  • Fixed minor glitches in Moon Elf dagger tooltip

6.0.0 (Previous Update):

The largest update to date, featuring major reworks for many Origins, new custom icons and custom sounds, description improvements, and small patches for almost everything else.

New Origin:

  • High Elf, a magic based origin with (currently very basic) integration with magic mods like Iron's Spellbooks and Ars Nouveau. More to come! (And another origin on the horizon)

Major reworks:

  • Banshee, including a protective shriek, a replacement for diet, and unique ghostly flight.
  • Necromancer, renamed to Revenant, an undead who can siphon life force from creatures, and raise tamed summons which can be equipped with weaponry.
  • Pixie "flight" changed, with tiny little wings, can sit on other players' heads, and chestplate restriction changed to allow leather

Bug Fixes and other small changes:

  • Effects should never be cleared unnecessarily
  • Gorgon gaze can now affect players, preventable with a new enchant Mirroring
  • Dwarves can apply Mirroring to tolerate sunlight with any helmet
  • Dwarf night vision is now toggleable
  • Dwarves fit in 1-block tunnels again
  • Goblin now has increased durability with gold gear
  • Wood Elf's improved vision now instead activates while crouching and covered by foliage, while also making them harder to detect by mobs.
  • Temporary killed Wood Elf's piercing shot (Focus) ability, pending a bugfix. Buffed arrow damage to compensate
  • Moon Elves are now slightly better with daggers, and no longer get attacked by phantoms
  • Ogre is now larger (intentional nerf, the origin was a bit too strong)
  • Elves are a little bit taller
  • Various damage boosts/resistances/vulnerabilities which previously did not work should be functioning properly again.
  • Pixies should be able to see in first person while riding things.
  • Other minor fixes that got lost in commit-note hell.

Files

medievalorigins-6.1.1+1.20.1-forge.jar(2.5 MiB) Primary Download

Project members

muon-rw

Owner

LunaPixelStudios

Member

Details

Licensed MIT
Published a year ago
Updated 9 days ago