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Changelog
0.1.0beta:
- Smarter pathfinding and being stuck detection. So the long pauses while doing some task should be gone
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Fixed a bug with the MeeCreep replacing some blocks with torches instead of putting the torches on them
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Error message when there is no good place to spawn a MeeCreep
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New 'make platform' action and also a safer 'build block' action that doesn't destroy blocks
- wiiv added several hairstyles for the MeeCreeps
- New 'idle' action that does nothing for a few minutes
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Errors are now shown in balloons that disappear after a while. i.e. no longer do you get the error in a GUI that you have to click away. The timeout of this balloon (and position) can be configured in the config
- Marking an inventory with an entity frame containing a creep cube will mark that chest as favorite for any MeeCreep action requiring a chest. Except when another chest is used as a target
- New MeeCreep sound from Direwolf20
- The chop trees action should work on modded trees too
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Fixed 'dig to bedrock' action so it doesn't create problems in the end (or where there is no bedrock)
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Made spawning slightly better and also made sure that the bottom of the 3x3 tunnel is at the targetted block instead of the middle
- Never ever give a MeeCreep a spawn cube!
Dependencies
Files
meecreeps-1.12-0.1.0beta.jar(549.59 KiB) Primary Download
Details
Licensed MIT
Published 2 years ago
Updated 2 years ago