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Changelog
- Improve quality of map preview renders.
- Improve accuracy of Indev/Classic map preview.
- Improve accuracy of snow/ice placement.
- Improve accuracy of beach placement.
- Add rendering of gravel beaches and stone basins.
- Add diplay of current generation phase when generating Indev/Classic map preview.
- Replace 'Use Biome Colors' option with 'Use Biome Blend' to toggle blended biome borders.
- Add functionality to copy the teleport command to clipboard when selecting a region of a rendered map preview.
- Improve accuracy of Beta/PE spawn algorithms.
Technical Changes
- Significant rewrite of
SurfaceBuilder
API, all of the noise-related code has been moved into a newNoiseSurfaceBuilder
class and all related methods/members of the former have been deprecated. - Move the Property visitor package to match the Property API package structure.
Dependencies
Links
Details
Licensed MIT
Published 2 months ago
Updated 2 days ago