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Changelog
Optimized how wallrun checks for walls
Changed how Smash Detects the ground since it was causing a lot of issues with many other mods (might revert it later since it could be laggy)
You can now DashJump (ultrakill mechanic)
Changed Dash Sound When On the ground
Finally added proper magic circles to ReDdash
added a new slide animation that plays when sliding sideways
Dependencies
Files
movement_arrows-2.3R-forge-1.20.1.jar(939.67 KiB) Primary Download
Links
Details
Licensed CC-BY-4.0
Published 6 months ago
Updated a month ago