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Oceanic Expanse 1.1.2

Changelog

Minor Tweaks, better Fluidlogged Support, and lots of fixes

  • Added Turtle Eggs to the Fluidloggable Blocks Whitelist
  • Changed how the Sponge Chunk operates slightly
  • No longer updates Saturation when used in Creative
  • Properly removes any water plants, dropping them
  • Spawns Particles when doing so
    Properly removed water from submergable blocks, without breaking them
  • This also works for Fluidlogged API blocks!
    ~ This includes Corals, Prismarine Pots, Underwater Torches, ect
  • Any Damp Sponge Chunks can now be dried in the Nether
  • Changed the movement speed of Lobsters
  • Now move significantly slower on land, and faster in water
  • Is now 0.1 + Size * 0.001, was 0.15 + size * 0.001
  • Changed Bleak to spawn block break particles when removing Seagrass
  • Changed Conduits to allow any Fluidlogged blocks surrounding it
  • Changed Crabs to have equal prefrence for water or land movement
  • Changed Lobsters to prefer moving through water than on land
  • Changed Tropcial Slime evaporating particles to better align with the slime, and scale with size
  • Changed enableBisqueMilkEffect to false
  • Fixed issue #70, Turtles now breed using Grass or Ferns if Seagrass is disabled
  • Fixed issue #71, Lobster Spawning is now heavily restrained
  • Fixed issue #72, removed noUnderwaterDismount, and all related code
  • Fixed issue #73, Saddled Lobsters now drop their Saddle on death
  • Fixed issue #75, Prismarine Pots should now work with Fluidlogged API
  • Fixed issue #76, Palm Saplings can now be planed on any Material.Sand, expanding their allowed placement
  • Removed Damp Sponge Chunk from Creative Menu Searching
  • Updated mappings from snapshot_20171003 to stable_39
  • Updated all version info to 1.1.2

Files

OceanicExpanse-1.1.2.jar(4.8 MiB) Primary Download

Project members

SirSquidly

Owner

Details

Licensed MIT
Published 2 years ago
Updated 3 months ago