Origins (Forge)

Origins (Forge)

Mod

This is an unofficial forge port of the Origins mod for fabric

Client and server Adventure

168.4k downloads
82 followers
Follow Save
90% of ad revenue goes to creators. Go ad-free while supporting creators with Modrinth Plus. Subscribe today!

[1.19.2] Origins Forge 1.7.1.1

Changelog

[O] marks changes in Origins Forge. [A] marks changes in the underlying Apoli version. [C] marks chanes in the underlying Calio version.

Bugfixes

  • [C] Fixed mod specific registries sometimes breaking. EdwinMindcraft/origins-architectury#324

  • [C] (Internal/Technical) Fixed list SerializableDataTypes not being able to be sent across the network. EdwinMindcraft/origins-architectury#335

  • [C] Fixed inconsistencies with Player Abilities. EdwinMindcraft/origins-architectury#342

  • [A] Fixed change_resource entity action type not working on non players. EdwinMindcraft/origins-architectury#245

  • [A] Fixed in_tag biome condition type not existing. EdwinMindcraft/origins-architectury#270

  • [A] Fixed restrict_armor not applying to only one equipment slot. EdwinMindcraft/origins-architectury#312 Issue 2

  • [A] Fixed modify_break_speed not functioning on unbreakable blocks. EdwinMindcraft/origins-architectury#312 Issue 3

  • [A] Fixed trigger_cooldown causing a crash when faced with a null power. EdwinMindcraft/origins-architectury#312 Additional Issue 1

  • [A] Fixed modify_damage_dealt not functioning at all. EdwinMindcraft/origins-architectury#312 Additional Issue 2

  • [A] Fixed a collision that caused a crash between Apoli Forge and Obscure API. EdwinMindcraft/origins-architectury#313

  • [A] Fixed a crash involving a null 'input' when it comes to damage modifying powers. EdwinMindcraft/origins-architectury##322

  • [A] Fixed shader power only updating when swapping perspective. EdwinMindcraft/origins-architectury#334

  • [A] Fixed ignore_water power type not functioning properly. EdwinMindcraft/origins-architectury#336

  • [A] Fixed ability entity condition type using an incorrect field name. EdwinMindcraft/origins-architectury#339

  • [A] Fixed side meta action type using an incorrect field name. EdwinMindcraft/origins-architectury#340

  • [A] Fixed add_block and set_block not using the block state data type.

  • [A] Fixed category biome condition not existing.

  • [A] Fixed respawning running removed and added power events in the wrong order.

  • [A] Fixed a potential crash involving the scheduler getting a null server.

  • [A] Fixed if_else_list not resolving after an action has been executed.

  • [A] Fixed a crash when attempting to use an active power whilst the game is reloading.

  • [A] Fixed trigger_cooldown action not functioning on non players.

  • [A] (Internal/Technical) Fixed PowerLoadEvent.Post not separating the super power and the subpower when it comes to resolving multiple powers.

  • [O] Fixed power cleanup missing power removal error comparing the wrong values. EdwinMindcraft/origins-architectury#247

  • [O] Fixed player heads not defaulting to the player's skin if a SkullOwner is not found, as seen on the human origin. EdwinMindcraft/origins-architectury#246

  • [O] Fixed origins not syncing to the client upon changing dimension. EdwinMindcraft/origins-architectury#316

  • [O] Fixed inconsistencies with power event calls during Origin nbt loading. EdwinMindcraft/origins-architectury#332 & EdwinMindcraft/origins-architectury#345

  • [O] Fixed badges showing in a randomised order. EdwinMindcraft/origins-architectury#346

  • [O] Fixed Origins having no mod icon.

Dependencies

Files

origins-forge-1.19.2-1.7.1.1-all.jar(1.81 MiB) Primary Download

Details

Licensed MIT
Published a year ago
Updated 5 months ago