Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

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1.20.2: Origins 1.12.4

Changelog

[O] marks the changes in Origins while [A] marks the changes in the underlying Apoli version.

Changes

  • [A] Simplified implementation of modify_food power type for making items always edible.
  • [A] Simplified implementation of modify_grindstone power type.
  • [A] Added support for * (current namespace/path) in REGEX_MAP data type (used by the replace_loot_table power type.)

Fixes

  • [A] Fixed condition logic in replace_loot_table power type.
  • [A] Fixed edible_item power type not working on items usable on blocks.
  • [A] Fixed exposed_to_sky and brightness entity condition types not accounting for the world's ambient darkness (in most cases.)
  • [A] Fixed modify_enchantment_level power type not working on empty item stacks (in some cases.)
  • [O] Fixed origin entity condition type crashing the game by specifying an origin layer that doesn't exist.

Apoli changelog: v2.11.5

Origins full changelog: v1.12.3...v1.12.4

Files

Origins-1.20.2-1.12.4.jar(2.92 MiB) Primary Download
Origins-1.20.2-1.12.4-sources.jar(389.11 KiB) Download

Project members

Apace

Owner

eggohito

Maintainer

Details

Licensed MIT
Published 4 years ago
Updated 21 days ago