Origins

Origins

Mod

Players choose an Origin at the beginning of the game to gain benefits and drawbacks

Client and server Adventure

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1.19.3: Origins 1.8.0

Changelog

[O] marks changes in Origins, [A] marks changes in the underlying Apoli version.

@-mentions are GitHub usernames. Thanks to all contributors!

Additions

  • [O] Added Finnish translation (thanks @Maxmani)
  • [A] block_collision entity condition now has a block_condition field (thanks @eggohito)
  • [A] particle power type has new fields: visible_while_invisible, count, spread, offset_y (thanks @Dahminh)
  • [A] replace_inventory entity action has new field merge_nbt (thanks @eggohito)
  • [A] drop_inventory entity action has new field amount (thanks @eggohito)
  • [A] Added entity condition: glowing (thanks @LimonBlaze)
  • [A] invisibility power type has new field render_outline which allows control over whether glowing outlines are visible (thanks @LimonBlaze)

Changes

  • [O] Updated to 1.19.3 (thanks @halbrg)
  • [O] Updated Korean translation (thanks @Snaplan)
  • [A] invisibility power type does not completely cancel rendering anymore when render_armor is false (thanks @LimonBlaze)
  • [A] (Internal/technical) Active.Key objects are now comparable, added hashCode and equals method (thanks @MerchantPug)

Files

Origins-1.19.3-1.8.0.jar(2.18 MiB) Primary Download

Project members

Apace

Owner

eggohito

Maintainer

Details

Licensed MIT
Published 4 years ago
Updated 23 days ago