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Changelog
Another minor bugfix / improvement update:
- Add a proper banana texture to the banana item
- Bedrock extractor now extracts ores randomly from all 9 blocks below
- Add reinforced deepslate recipe
- Add note regarding sodium/indium compatiblity in readme
- Rename Fuel to Turbofuel, which is now created with crude oil & fluxite in a centrifuge
- Make machine output slots extraction only (by @jshipley)
- Machines now properly reset their current progress when chaing input items (by @jshipley)
- Only play industrial door sounds/animations when powered state actually changes (by @jshipley)
- New item pipe visuals (by @jshipley)
- Pump blocks now destroy all their trunk blocks when destroyed
- Pumps can now be rotated
- Add a status hint for the current pump operation state
- All stages of platinum processing now yield fluxite as byproduct, but in lower amounts
- Fix portable tank inventory duping
- Fix block picking for pipe connections
- Fix bucket duplication in centrifuge with fluid addons
- Fix solar panel z-fighting in non-deployed state
- Fix pixel errors in the progress arrow texture
Dependencies
Files
oritech-0.8.1.jar(2.9 MiB) Primary Download