Changelog
v1.2 is an update that introduces a new dimension. This is my first time using custom structures and dimensions for a mod, so there is some rough patches with it.
ANCIENT EGYPT Dimension
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A dimension that is essentially an infinite desert biome. Mostly just sand, sandstone, and dead bushes.
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Mummy, Cone Mummies, Bucket Mummies, and Imps spawn naturally in this dimension.
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Twin Sunflowers, Iceberg Lettuces, and now Repeaters have their plant forms spawn naturally in this dimension.
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Vanilla Structures: Desert Pyramid, Well
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Custom Structures: Mini Pyramid (small sandstone pyramid with a gold cap. Barrel w/ loot inside), and Zombie Sphinx (contains 2 chests and hidden barrel of various loot)
That is about it so far for the Ancient Egypt dimension. I plan on adding many new features to polish up this dimension in the next update. I plan on adding Ra Mummies, Sarchofagus Mummies, Mummy Cats, and a Mummy Gargantuar as the boss of the world.
Other Features
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Gargantuar HP nerfed to 400 from 500
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Gargantuar drops have been altered to now include a world key that can be used to make the portal. (portal is like a nether portal but with chiseled sandstone and the world key to activate it)
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Chill Effect particles decreased
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Custom Zombies have updated AI to target Villagers and Golems as well.
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Slight buff to Chai Tail plant