Changelog
Fixes & Changes:
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Creepers now have proper Climbing pathfinding.
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Strength effect increases projectile damage, if said projectile deals damage in the first place.
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Mobs without attack attributes now have them.
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Livestock (Chicken, Cow, Pig and Sheep) animals retaliates against mobs/players that attack them. Nearby livestock of the same type will also attack like ZPiglins. The latter can be disabled from the former.
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A random Livestock animal will attack the player unprovoked because ijfioeanfiaohfai.
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Chickens that were part of chicken jockeys will be aggressive towards players.
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Punching with a torch on main hand will have a chance of setting the target aflame, consuming the torch in the process.
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Punching with a fish on main hand will knock back target by a lot.
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Patrol Leaders will constantly have Resistance III and Strength.