Changelog
This version adds the long requested "potency" feature! (Also reverts to Minecraft 1.20.1)
Potency adds balance to the mod, only allowing a fixed amount of items to be used in a cauldron. The default max is 5, but this can be adjusted in the config (see the "max_potency" integer field). To disable this feature, set "max_potency" to a negative number in the config.
All recipes can now have the "potency" field which defaults to 0 if not present. Existing recipes have been modified to include "potency". If set to -1337, the potency field will use the held item's potency (only works for USE_ITEM). If the held item lacks a "potency" nbt tag, then the value "default_potion_potency" from the config is used.
Indicators have also been added for this feature. When a cauldron is at (or somehow above) max potency it will not have particle and sound effects. When there is still potency left, sounds and particles will come from the cauldron.
Another feature that was added is the ability to drop items into an active (bubbling) cauldron and have them interact. Now you can use droppers/dispensers for semi-automatic brewing!
Summary:
- Revert to Minecraft 1.20.1
- Adds "potency" (aka. mixing cap)
- Adds potency related config
- Adds visuals and audio to active potion cauldrons
- Adds ability to drop items into cauldron and have them interact