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Changelog
General
- The API now allows for mods to override existing portraits and icons.
- Health bar textures are now split between the frame and the bar.
- Health bar textures are now grayscale to account for the new colour changing feature.
New Features
- HUD can now be positioned on the left or right of the screen.
- Health bars can now be set to any colour.
- Added an option to let health bars change colour with mob health.
- Health bars can now optionally replace the nameplates above a mob's head. Doing this puts the mob name on the health bar.
Fixes
- Illusioner clones (and similar illusory mobs) now have health bars.
- Blacklisted passengers no longer prevent their mount's health bar from rendering.