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Changelog
Additions
- Added green and brown specialist backpacks
- Added green, white, and tan light backpacks
- Added green, white, and tan heavy backpacks
- Lightsabers now have a blocking animation
- Lightsabers can now deflect blaster bolts when blocking
- Added artillery trooper armor
- Added hovertank pilot armor
- Added incinerator trooper armor
- Added tan, gray, and brown goggles caps
- Added beach insurgence hat
- Added desert insurgence hat
Changes
- Full-head helmets no longer allow hair to flow out of them
- Lightsaber damage boosted to 22 from 15
- When not blocking, lightsabers now use the vanilla hold and swing animation
- Kylo Ren's lightsaber now defaults to unstable rendering
- Blaster bolts can now destroy vanilla glass and panes
Fixes
- Fixed pauldron clipping on stormtrooper and sandtrooper armor
- Fixed mirrored cube textures on trooper armors
- Fixed mirrored textures on species bodies in some circumstances
- Fixed blaster bolts disappearing with high ping
- Fixed hands showing up when aiming down sights in blasters
Internal Changes
- Species models now use split-head models
- Species texture resolution bumped to 150x from 96x
- Aurek can now export Blockbench-compatible files from compiled NEM models
- Aurek NEM compiler now properly respects cube mirroring when importing NEMi models
Dependencies
Files
pswg-0.0.102+1.19.4.jar(4.88 MiB) Primary Download
Details
Licensed LGPL-3.0-only
Published 2 years ago
Updated 8 months ago