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Explanation
Place the ship far away from you, into water. They need space to spawn.
Use Right Click to sit in the ship.
Whilesitting in the Ship:
Press "R" to open/close the Ships Sail.
Or Press "W" to increase and "S" to decrease the Sail.
In Thrid Person View with F5 , scroll with you Mousewheel to change the distance of the View.
To dismount a entity from the ship, right-click the entity.
To open the Inventory outside of the ship, use crouch+right-click on the ship.
Cannons:
To add a cannon on your ship you need to right click the ship with a cannon in your hand.
To shoot the cannon, you need to look in the direction of the cannon and press "space", while sitting in the ship. Note that you need to have a round shot in the ships inventory.
The Key-Bind can be changed in the options. To remove a cannon, right-click the ship with a pickaxe.
Detailed Features
Ship performance:
In terms of ship performance, cold-water ships will be 10% faster in cold water biomes but 10% slower in warm water biomes. Conversely, warm-water ships will be 10% faster in warm water biomes but 10% slower in cold water biomes. It's important to note that the speed of the ships will also be affected by the number of cannons on board, reducing speed by 2.5% per cannon. Additionally, cargo on board can decrease the ship's speed by up to 10%.
Sail coloring: You can customize sails by coloring them with dye items. Simply right-click the ship with the dye in your hand.
Ship repairing: You can repair your ship with iron nuggets and planks. Simply right-click the ship with the iron nuggets in your hand, you need to have a good supply of planks in your inventory.
Ship naming: You can name your ship with a name-tag. Simply right-click the ship with the name-tag in your hand.
Leashing: (1.18.2 to 1.20.6) Leashing allows players to tether ships. Leashed ships cannot be directly controlled, and only ships without a player on the controller seat can be leashed.
Cog:
The Cog is a medieval trade ship used in cold water biomes. It offers 108 item slots and can mount up to 4 cannons for defense. It can accommodate up to 5 passengers, including the captain. Although its maneuverability may not be the best, it is an excellent trading vessel with a top speed of 40 km/h and a sturdy hull strength of 300 hp.
Brigg:
The Brigg is another medieval two-masted trade ship designed for cold water biomes. It provides 162 item slots and can mount up to 6 cannons for defense. With space for up to 11 passengers, including the captain, it excels in both trading and naval battles. The Brig has a top speed of 45 km/h, good maneuverability, and a hull strength of 400 hp.
Galley:
The Galley is specifically designed for warm water environments and naval warfare. It has 54 slots for items, exceptional maneuverability, and a top speed of 40 km/h. With seating for 9 passengers, including the captain and hull strength of 200 hp, it proves to be a promising vessel in various situations.
Drakkar:
The Drakkar is specifically designed for cold water environments. It has 54 slots for items, exceptional maneuverability, and a top speed of 30 km/h. With seating for 11 passengers, including the captain and hull strength of 200 hp. Shields, also with banner patterns, can be attatched to grand additional defense. With its ice breaker abbility, it proves to be a promising vessel in cold and icy oceans.
Crafting
Sail:
Cannon:
Cannon Ball:
Cog:
Brigg:
Galley:
Drakkar:
Small Ships Wiki
Visit the wiki to get a better overview!
Modpack permissions
You are allowed to use the Small Ships Mod in any kind of modpack, as long as you link back to this page and don’t make any money of the modpack. undefined