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Version 0.13.9-beta

Changelog

Changelog

Important: The level_cap is not a value anymore that can be set per player but is rather derived from the current state of progress of that player. Because of the changes to the progression it is possible that when updating from an older version the level caps of players will be different (most likely lower)! Apart from that the progress of players should adapt to the changes but as a general advice always make backups before updating mods.

[0.13.9-beta] - 2025-01-16

Changed:

  • #207 Slightly tweaked some values related to natural spawning of trainers
  • #206 Some adjustments to configs to ensure that the initial level cap is always greater or equal to the required level cap of the first trainer and the last rewarded level cap will always be 100

Fixed:

  • #205 Config option additiveLevelCapRequirement having unwanted side effects when set to negative values
  • #204 Config option allowOverleveling also allowing to battle trainers with pokemon above a players level cap when enabled (use initialLevelCap for that)
  • #203 Issue with some config options not updating on clients in some occassions (clients currenlty still need to relog to see changes of required- and rewarded-level-caps of trainers in their trainer card)
  • #202 Some bugs with (un)registration of persistent trainers
  • #201 The progression set of players also being allowed to store non required trainers
  • #200 Trainer Card arrow and foil effect not working in multiplayer
  • #199 Trainer Card ignoring persistent trainers
  • #198 Trainer Spawner having a low chance for players that had defeats against the trainer but still required them for their progression

Files

rctmod-fabric-1.21.1-0.13.9-beta.jar(2.24 MiB) Primary Download

Project members

hd42

Member

Details

Licensed LGPL-3.0-or-later
Published 9 months ago
Updated 8 days ago