Roughly Enough IDs

Roughly Enough IDs

Mod

Removes the biome, item & block ID limits using the 1.13+ format

Client and server

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Roughly Enough IDs 1.12.2 - 2.1.0

Changelog

  • Refactored errorBiome and mod info
  • Moved coremod classes
  • Cleaned up obfuscated code handling in transformer
  • Refactored debug code to separate classes
  • Converted most transforms to mixins
  • Refactored duck interfaces, ASMException, JEIDLoadingPlugin
  • Rewrote most vanilla mixins
  • Rewrote MixinStatList
  • Fixed MixinChunkPrimer locals
  • Prefixed all injectors with "reid$"
  • Reformatted code
  • Reorganized packages, edit BiomeError desc
  • Reworked MixinStatList to support larger ids
  • Rewrote AbyssalCraft, Advanced Rocketry mixins
  • Rewrote most mod mixins
  • Rewrote Cubic Chunks mixins
  • Fixed potential injection target failure
  • Simplified MixinAnvilChunkLoader
  • Added extra syncing to disk and client
  • Added config for debug item registration
  • Added support for MorePlanets & Atum rivers
  • Fixed default id check in Chunk#getBiome
  • Fixed biome change not immediately re-rendering
  • Passed proper chunk coords to BiomeArrayMessage

Files

RoughlyEnoughIDs-2.1.0.jar(739.23 KiB) Primary Download