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Changelog
Bugfixes
- Grunts are now immune to magma by default
- Workers returning a resource should count towards assigned number
- Farm crops can no longer be trampled
- Fixed the castle's building upgrade not working
- Fixed the pillager mounting ravager upgrade being missing
- Reduced occurrence of sonic booms randomly not working (please tell me if this still happens)
- Removed a duplicate line in the clock tooltip
Quality of Life Features
- Pressing same control group key again will now cycle through the selected unit types
Balancing
- Lowered ghast range from 40 to 30
- Garrisoned ranged units get an additional +10 bonus range against ghasts
- Raised ghast health from 30 to 60 so that groups can still reasonably take down garrisons
- Lowered ghast movespeed from 25 to 22
- Raised iron golem movespeed from 20 to 22
- Warden sonic boom damage increased from 60 to 75. It can now 1-shot all units except iron golems, ravagers and other wardens.
- Warden sonic booms now get +10 range after the target is acquired, so enemies can't run away as easily.
- Reduced watchtower garrison limit from 5 to 3 and bastions from 5 to 4
- Reduced all castle-type building garrison limits from 10 to 7
- Reduced all repair speeds by 25%
- Raised watchtower build times by 25%
- Raise capitols' animal spawn interval from 60s to 90s
- Raise wood cost of all farms by 50
Details
Licensed GPL-3.0-only
Published 2 months ago
Updated 5 days ago