Reign of Nether RTS

Reign of Nether RTS

Mod

Minecraft reimagined as a real-time strategy game

Client and server EconomyGame MechanicsManagement MobsWorld Generation

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Reign of Nether RTS 1.0.7

Changelog

🎉 Features 🎉

Vindicator and Pillager upgrades are now enchantments paid for per-unit from the library

  • Diamond axes and Multishot blacksmith upgrades have been removed
  • Libraries can now be upgraded to Grand Libraries (150 wood, 350 ore, 120s) for more enchantment options
  • Basic libraries have:
  • (25 wood, 40 ore) Sharpness for Vindicators (+1 dmg)
  • (30 wood, 15 ore) Quick Charge for Pillagers (-0.25s chargeup time)
  • Grand libraries have:
  • (40 wood, 60 ore) Maiming for Vindicators (slow applied on hit)
  • (80 wood, 40 ore) Multishot for Pillagers
  • (60 wood, 60 ore) Vigor for Evokers (-25% cooldown times)
  • You can have only one enchantment at a time, and can be overridden, but no refunds are given
  • Enchantments can be right-clicked to auto cast (be careful, it'll spend all your resources!)

Spiders now have an upgrade to unlock a Web Spin ability which creates temporary cobwebs on the field

  • Researched at the Lab (300 wood, 300 ore, 140s)
  • Cooldown: 30s, Range: 8, Duration: 5s
  • Cannot be used while mounted or recently dismounted

🛠️ Bugfixes 🛠️

  • Improved pathfinding for melee units chasing enemies
  • Ravager Artilleries no longer shoot themselves when targeting a building
  • If you somehow got into F12 in survival or adventure mode, you are automatically taken out of it
  • Fences, stairs, walls and other similar blocks won't cause buildings to be unbuildable if placed against other blocks

⚙️ Quality of Life Features ⚙️

  • Mounted units now have special names and are grouped separately from non-mounted units when selected
  • Improved performance for all monster units
  • Can no longer use F12 cam in adventure mode
  • Most units now use abilities one by one and will cycle through available casters of the same type when used
  • when selecting groups of units, focus will be prioritised on the unit with abilities off cooldown
  • Sculk Catalyst Sacrifice can no longer be used if the unit is standing on top of the catalyst or its stairs
  • You can now move the camera by holding middle mouse click and its sensitivity has been raised
  • Added more title screen splash lines

⚖️ Balancing ⚖️

  • Worker Carry Bags now makes workers return resources when holding above 100 total
  • Default max population is now 150

Monsters

  • Zombie Villagers are now slowed under sunlight like creepers and spiders
  • Drowned turn illagers into drowned instead of regular zombies
  • Zombie Piglins +5 hp and Zoglins +15hp
  • Creepers are no longer automatically set off by explosions, including from other creepers

Villagers

  • Vindicator +1dmg, +30 food, +5s, +1 pop
  • Pillager +5hp, +25 food, +5 wood, +5s, +1 pop
  • Witch Lingering Potions upgrade -50 all resources, -10s
  • Castle Officer's Quarters +150 wood, +50 ore, +30s
  • Villagers can no longer build Golems if your blacksmith is destroyed

Piglins

  • Brute -5 food
  • Brute Shields protect against ranged by 75% up from 67%
  • Headhunter -10 wood
  • Headhunter Heavy Tridents upgrade -20s
  • Hoglin -0.05as
  • Blaze +1dmg, +0.1as
  • Blaze Firewall upgrade +100 ore, -5 range, +5s cd
  • Wither Skeletons +15hp, +1dmg, +50 ore, +5s, +1pop
  • Wither death clouds reworked to instead give an active ability that generates wither clouds around them
  • Piglins are immune to magma by default, fire resistance upgrade now gives total fire block and fire tick immunity

Files

reignofnether-1.0.7.jar(14.25 MiB) Primary Download

Project members

SoLegendary

Member

Details

Licensed GPL-3.0-only
Published 2 months ago
Updated 5 days ago