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Changelog
🎉 Features 🎉
Alliance System (Thanks to @Boobcat)
- /ally <player name> to send an alliance request to another player
- /allyconfirm <requester name> to accept an alliance request
- /disband <player name> to end an alliance (after a 30s delay)
- Allies are shown as blue in unit/building highlights and the minimap
- Allies win and lose together
- Allying a player will not automatically ally you with their allies
- Effects that don't friendly fire like creepers should also not affect allies
- You can still force attack allies using A + left-click
Translation Compatibility (Thanks to @PROMETHIA)
- Added language support for:
- Danish (da_dk)
- Polish (pl_pl)
- Russian (ru_ru)
- Ukrainian (uk_ua)
- Brazilian Portuguese (pt_br)
- Chinese (Simplified) (zh_cn)
- Chinese (Traditional) (zh_tw)
- Some languages may not yet have support for Alliances since it was just added
- If a string in your language is not available, it will default to English
- Due to a difficult-to-resolve bug, you must restart your client when switching languages for it to take effect
- If you would like to contribute translations, please see the localisation channel and the pinned posts
🛠️ Bugfixes 🛠️
- Fixed workers not actually working if they were too far out of view
- Fixed crash related to Hiding Leaves
- Fixed crash related to Ranged units attacking buildings
- Fixed crash related to pressing Tab on neutral units
- Fixed enchantment icons
- The clock button no longer shows up in unexpected places like the title screen
- Fixed issue of being kicked from a server when switching instances (eg. between a game and lobby)
- Spider webs no longer stay forever if the spider dies before they decay
- Leaving F12 will now more reliably set you to spectator mode if you were in spectator previously
⚙️ Quality of Life Features ⚙️
- The world gen datapack is now hardcoded into the mod by default. As a reminder, this means:
- Ores are generated on the surface
- Flattened biome heights
- 4x normal randomTickSpeed
- No caves, mountains, jungles or other difficult biomes
- No insomnia
- No weather
- Improved performance for all units and buildings
- The thereisnospoon cheatcode to modify max population is - now /gamerule maxPopulation <value>
- this also means it is saved to the game world
- Added saved UUID data for all units
- Added gamerules to /rts-help
⚖️ Balancing ⚖️
- All build times with 2+ workers are slower (you need +1 worker to achieve previous speeds)
- Capitol build speeds have been sped up to compensate
Piglins
- Wither Skeleton Death Cloud: Duration +2s, Cooldown +5s
- Is now a one-click-one-use ability
- Melee units attacking a Wither Skeleton now get withered for 2 seconds (4 damage total)
Villagers
- Golem Smithing Upgrade: +50 ore, +30s
- Vindicators and Pillagers: -5 food
- Blacksmith: -150 wood, +150 ore
- Libraries now only require a Barracks to be built instead of an Arcane Tower
- Library: -50 wood, +10% build time
- Grand Library Upgrade: +100 wood, -250 ore, +20s
- Swapped Maiming and Sharpness Enchantment costs and requirements (Sharpness is now level II)
- Enchant Maiming: -5 wood, -15 ore
- Enchant Multishot: -10 wood, -5 ore
Files
reignofnether-1.0.8.jar(16.6 MiB) Primary Download
Details
Licensed GPL-3.0-only
Published 2 months ago
Updated 5 days ago