Reign of Nether RTS

Reign of Nether RTS

Mod

Minecraft reimagined as a real-time strategy game

Client and server EconomyGame MechanicsManagement MobsWorld Generation

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Reign of Nether RTS 1.0.8

Changelog

🎉 Features 🎉

Alliance System (Thanks to @Boobcat)

  • /ally <player name> to send an alliance request to another player
  • /allyconfirm <requester name> to accept an alliance request
  • /disband <player name> to end an alliance (after a 30s delay)
  • Allies are shown as blue in unit/building highlights and the minimap
  • Allies win and lose together
  • Allying a player will not automatically ally you with their allies
  • Effects that don't friendly fire like creepers should also not affect allies
  • You can still force attack allies using A + left-click

Translation Compatibility (Thanks to @PROMETHIA)

  • Added language support for:
    • Danish (da_dk)
    • Polish (pl_pl)
    • Russian (ru_ru)
    • Ukrainian (uk_ua)
    • Brazilian Portuguese (pt_br)
    • Chinese (Simplified) (zh_cn)
    • Chinese (Traditional) (zh_tw)
  • Some languages may not yet have support for Alliances since it was just added
  • If a string in your language is not available, it will default to English
  • Due to a difficult-to-resolve bug, you must restart your client when switching languages for it to take effect
  • If you would like to contribute translations, please see the ⁠localisation channel and the pinned posts

🛠️ Bugfixes 🛠️

  • Fixed workers not actually working if they were too far out of view
  • Fixed crash related to Hiding Leaves
  • Fixed crash related to Ranged units attacking buildings
  • Fixed crash related to pressing Tab on neutral units
  • Fixed enchantment icons
  • The clock button no longer shows up in unexpected places like the title screen
  • Fixed issue of being kicked from a server when switching instances (eg. between a game and lobby)
  • Spider webs no longer stay forever if the spider dies before they decay
  • Leaving F12 will now more reliably set you to spectator mode if you were in spectator previously

⚙️ Quality of Life Features ⚙️

  • The world gen datapack is now hardcoded into the mod by default. As a reminder, this means:
    • Ores are generated on the surface
    • Flattened biome heights
    • 4x normal randomTickSpeed
    • No caves, mountains, jungles or other difficult biomes
    • No insomnia
    • No weather
  • Improved performance for all units and buildings
  • The thereisnospoon cheatcode to modify max population is - now /gamerule maxPopulation <value>
  • this also means it is saved to the game world
  • Added saved UUID data for all units
  • Added gamerules to /rts-help

⚖️ Balancing ⚖️

  • All build times with 2+ workers are slower (you need +1 worker to achieve previous speeds)
  • Capitol build speeds have been sped up to compensate

Piglins

  • Wither Skeleton Death Cloud: Duration +2s, Cooldown +5s
    • Is now a one-click-one-use ability
  • Melee units attacking a Wither Skeleton now get withered for 2 seconds (4 damage total)

Villagers

  • Golem Smithing Upgrade: +50 ore, +30s
  • Vindicators and Pillagers: -5 food
  • Blacksmith: -150 wood, +150 ore
  • Libraries now only require a Barracks to be built instead of an Arcane Tower
  • Library: -50 wood, +10% build time
  • Grand Library Upgrade: +100 wood, -250 ore, +20s
  • Swapped Maiming and Sharpness Enchantment costs and requirements (Sharpness is now level II)
  • Enchant Maiming: -5 wood, -15 ore
  • Enchant Multishot: -10 wood, -5 ore

Files

reignofnether-1.0.8.jar(16.6 MiB) Primary Download

Project members

SoLegendary

Member

Details

Licensed GPL-3.0-only
Published 2 months ago
Updated 5 days ago