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Changelog
Version 2.0.0 - Alpha 12
Warning: this update is still in early alpha. Most new features are still unavailable in survival mode, some are still completely missing, and things may randomly break.
Really important warning: future alphas are extremely likely to break compatibility with worlds started with this alpha. Don't start using those versions on any world you care about.
- Mobs can now become hostile if you come too close ! (big thanks to SciRave for giving us this feature)
- this is an experiment, so please give us your feedback
- Renamed the
/requiem soul
subcommand to/requiem vagrant
- Added the
/requiem soul <remove|restore>
subcommand - Added a special mortician trade that turns remnant players into vanilla ones
- Added recipes for tachylite and rift runestones
- Recipes using a filled soul vessel now give an empty soul vessel back
- Made morticians spawn near obelisks with active rifts
- The above three changes mean that you can technically play this update in "survival" now, you just need to give yourself a soul vessel
- We're not done yet though, so previous warnings still apply
- The above three changes mean that you can technically play this update in "survival" now, you just need to give yourself a soul vessel
- Added derelict tachylite, a block that drops a bunch of XP, and has a chance to drop a shattered soul vessel
- Added the ability to play dead when possessing a hurt axolotl
- Attacked morticians will now retaliate by cursing you with Penance
- Morticians will now try to stay close to their obelisks
- Revamped all Rift textures
- Revamped the possession icon
- Added a dedicated icon for when you are messing with endermen
- Made obelisks that are behind you appear on the border of the rift screen
- please appreciate this, I had to do maths and stuff
- Morticians now do skeleton sounds (because they are hella dead)
- Limited obelisks' height - obelisks' cores now have to be 20 blocks tall or less (22 counting the edges)
- Since it was not said earlier - obelisks' cores also have to be 5 blocks wide or less (7 counting the edges)
- Reduced Tachylite's strength to be halfway between obsidian and basalt
- Updated mob vision for 1.17 mobs, and gave night vision to bats
- Removed Emancipation requirement for possessing soulless mobs
- Fixed mobs regaining a soul when they converted
- Fixed penance not working properly without Pandemonium
- Held items should no longer randomly drop when repossessing a mob
- Shells spawned with
/requiem shell create
should no longer allow flight - Updated Mortician trades
- Made Origins' power key trigger dissociation
- Morticians' soul can no longer be stolen
Details
Licensed GPL-3.0-or-later
Published 4 years ago
Updated 2 years ago