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Changelog
RuneCraftory 1.9.0
- Added armor effects system:
You can specify additional effects for armor pieces.
These effects can also be transfered to other pieces during crafting similar to adding spells to staffs - Rewrote NPC conversation type to use a registry based system making it more expandable
- Implementing romancing npcs. Giving a npc a love letter with 7 >= friend points has a chance of advancing relationship.
Giving a npc an engagement ring allows you to marry it if you are dating and all their quests requirements are met. These npcs cannot die. - Make npc combat system use the same as the players which fixes e.g. rune abilities not working right on them
- Rewrite the npc look feature system to use a registry based one. Also added a size feature.
- Added plant sword/shield: These items can be grown as crops and will be applied random item upgrades on harvest
- Added zoning config for distance based level increase. Previously that was hardcoded.
- Added player predicate option to gate and boss spawning
- Boss spawner now have requirements to meet before being able to enter
- Updated lots of advancement and introduced some progression system
- Changed requirement of farmland needing to be wet to grow crops. Now if its not wet the growth speed gets a 0.5 penalty
- Renamed saved data file
- Adjusted monster stats
- Updated the guide book
- Fix weagle idle animation not working
- Fix upgrade tooltip on items sometimes not shown
- Fix item stats using tags not working
- "Fixed" skelefang particle with sodium/iris
For past versions see: https://github.com/Flemmli97/RuneCraftory/blob/1.18/Changelog.md
Dependencies
Files
runecraftory-1.18.2-1.9.0-fabric.jar(8.68 MiB) Primary Download
Details
Licensed ARR
Published a year ago
Updated 20 hours ago