Changelog
First full release for Shadowlands 3!
I've been spending nearly all day every day for weeks rewriting Shadowlands in Java, older versions of the mod were done in Mcreator but that stops here.
There have been a lot of changes, Tyrene has been removed entirely as it was fairly empty, Sparkpolia has been merged with the Shadow Forest, several new traders and structures have been added, lots of useless items removed, and various aspects of the game changed either for performance reasons, making it more fun, or just cause it's much easier to make it that way. The mod may be 5x smaller in file size but it still has everything which was important in the old versions and some new stuff, anything which was removed was removed because it was filler/not that interesting/not the right way to make something. A few old features will likely return though, with improvements.
In time I hope to add a lot more content to this mod - more bosses, structures, detailed caves and things to do, porting to 1.20.4, but having worked so hard on it this these past few days I'm getting a little burnt out so that will have to wait a bit.