Changelog
2.18 Changelog:
Improved huge mushroom generation in the Glowshroom Forest (they don't generate floating on steep hills anymore!) Changed oil to flow slower Fixed thin mushroom stem blocks not connecting Fixed some texture stretching on huge mushrooms Fixed Huge Creeper having biped model Fixed Void Orb needing player to be very close to the altar to use Changed Shadow Vault to spawn on motion blocking rather than first block Started transferring some of the mob loot to use actual loot tables rather than the custom system I made years ago, will do the rest next update (if I try to do everything in one update I may just run out of motivation) Changed Shadow Spirit item texture and model Added particles to the Fire Portal Fixed spelling mistake in Summoning Ring tooltip
Not all of the changes from the 1.19.4/1.20.1 2.18 and 2.17 updates could be ported to this version, such as the changes to stalagmites/stalactites and red castle being locatable with commands