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1.21.1-1.0.13.1.120

Changelog

Changelog

General

  • Update to version 1.0.13.1
  • Code cleanup

Features

  • Added ITEM_CRAFTED event
  • Added ENTITY_AUTOMATION ApiLookup

Fixes

  • Fix a bug where Controller blocks would randomly stop inserting items
  • Fix a bug where Controller blocks could lead to a crash
  • Fixed EMI drag drop handler causing a disconnect
  • Move porting_lib_loot module back to sophisticated core
  • Move to official porting-lib beta release and add some patches necessary. This should hopefully fix incompatibilities with other mods that use porting-lib
  • Fixes a bug where stopping a jukebox after pressing the play button twice was not possible
  • Fixes a bug that could lead to desynchronization between server and client when using the paintbrush

Merged from upstream

Features

  • Added a bit of support for finer shaped recipe results definition
  • Added support for recipe types other than just crafting to transfer from JEI functionality
  • Added support for ticking render logic in upgrade tabs (at the moment used for rotating slot backgrounds in backpack's smithing upgrade)
  • Add support for hopper upgrade to be able to work with "automation entities" - in vanilla chest minecart / chest boat.
  • Added new Paintbrush item that allows applying decorations to storage blocks in world
    • put into Decoration Table instead of storage to set the decorations that the paintbrush applies
    • right click blocks in world to apply the decoration
    • works on individual storage blocks as well as on storage controller to apply the decoration to all storages in controller multiblock
    • pulls blocks / dyes needed to apply the decoration from player's inventory as well as from any container items including backpacks

Fixes

  • Fixed feeding upgrade to only put original main hand item into player's hand after all of its logic is done because some foods shrink the stack only in finishUsingItem which was taking from whatever item player had in hand
  • Fixed sophisticated guis to not double render player inventory slots
  • Added a try catch to prevent crashes when config tries to save in curseforge launcher which seems to lock config file
  • Fixed storage gui to close if something has messed with number of slots in the storage like in case of double chest when creeper explodes half of it
  • Fixed enabledItems config to get correct default value prefilled
  • Fixed NPE crash that could happen after game reload if the crafting upgrade was left open in either backpack or storage
  • Fixed backpack render data to be properly serialized / deserialized in data components
  • Fixed fluid filters in pump upgrades so that they can be cleared

Files

sophisticatedcore-1.21.1-1.0.13.1.120.jar(3.37 MiB) Primary Download

Project members

Salandora

Member

Details

Licensed LGPL-3.0-only
Published 9 months ago
Updated 13 days ago