Spell Engine

Spell Engine

Mod

🪄 Data driven magic library

Client and server Game MechanicsLibraryMagic

775.6k downloads
227 followers
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0.15.0+1.20.1

Changelog

0.15.0

Functional changes:

  • Improve Spell Binding obfuscation style (thanks to fzzyhammers)
  • Add new particle effects and player animations
  • Add global cooldown after instant spell cast (configurable)
  • Update advancements scope and basic structure

API Changes:

  • BREAKING! Replace spell projectile ProjectileModel.RenderMode with Orientation
  • BREAKING! Spell tooltip: Multiple placeholders of the same kind have new format (example: {damage_1}, {damage_2} ...)
  • Update Fabric Loader to 15+ for embedded MixinExtras
  • Add custom spell tooltip mutators (refactored SpellTooltip internals)
  • Add teleport "BEHIND_TARGET" teleport action type
  • Add spell projectile model rendered as held item (for throw skills)
  • Add spell projectile travel sound
  • Add spell specific movement speed multiplier during casting

Files

spell_engine-0.15.0+1.20.1.jar(1.35 MiB) Primary Download

Project members

ZsoltMolnarrr

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated a day ago