Spell Engine

Spell Engine

Mod

🪄 Data driven magic library

Client and server Game MechanicsLibraryMagic

1.28M downloads
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1.5.1+1.21.1

Changelog

1.5.1

Functional changes:

  • Add /spell_cooldown command to reset specific or all spell cooldowns for given players
  • Add Spell Cooldown are now persistence and synchronization (between game sessions and dimension changes)
  • Add relic loot tags and injection entries (bumped loot config: config/rpg_series/loot_equipment_v1)
  • SpellBooks on cooldown can now be unequipped in creative mode
  • Fix spell tooltip power estimation causing rare crashes
  • Fix overly reactive spell hotbar
  • Fix knockback direction of directly delivered spell impacts
  • Fix spell cloud data tracker
  • Fix BuffParticleSpawner spawned batch shape
  • Fix spell projectile chain reaction forwarding null spell entry

API changes:

  • Add maxSpellCount option for spell book creation
  • Extend BuffParticleSpawner constructors

Files

spell_engine-1.5.1+1.21.1.jar(1.67 MiB) Primary Download

Project members

ZsoltMolnarrr

Owner

Details

Licensed GPL-3.0-only
Published 2 years ago
Updated 8 days ago