Changelog
Fixed a recursion bug with the Thundering enchant from MCDW
Starforge, Null, and Void now have higher base stats, but scale half as hard from Fire and Frost.
Archmagus now goes nuts during his final phase
Archmagus hates boats now (boats explode in his presence)
Item entities in the Glass Ocean now float upwards much more quickly
Archmagus teleports to the top of the Glass Ocean if he somehow falls through the surface of the water
Hailstorm is now Hailstorm Spellbow, so that it shows up if you search Bow in JEI/REI
Hailstorm projectiles now scale their damage off of frost spell power rather than simply frost attribute, meaning that spell crit and enchants can apply, multiplied by any ranged multipliers
Null and Void now have different textures to reflect their names
Archmagus now plays a down animation and no longer approaches the player while invulnerable and switching elements
Holy Symbol range reduced from 6 to 4.
Hexblade Portals are updated to no longer be Nether Portals, and require you to right click them to go through them
Null and Void no longer apply their infusion while wielded in the offhand.
Negative values of infusion are no longer applied when wielding Null, Void, or Starforge
Made right clicking on Hexblade Portals more responsive
Hopefully fixed Sometimes client crash when going through Hexblade Portal
Hexblade Portals now require you to right click them with a Magister's Hexblade to go through
Hexblade Magisters, Magus, Archmagus, and Monkey Clones are now slightly smaller hitbox-wise, allowing them to go through 1x2 gaps and doorways
Hexblade Portals now take damage, and have 200 health and 100% knockback resistance
Hexblade Portals drop the experience of 8 Hexblade Magisters but no items.
You can no longer hit yourself with Hailstorm Spellbow projectiles
Added name for Arcane Twinslash entity
Aetherfire armor now has the correct ingots as repair ingredients