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Changelog
Waystone removal
Waystones removed in unexpected ways (ex. WorldEdit, /setblock, etc.) will now update accordingly.
- While I don't see a way to make this happen, there are also extra protections if a player somehow teleports to a waystone that doesn't exist in the world under the configuration key
remove_invalid_waystones
, which istrue
by default - There is also the command
/sswaystones remove [hash of waystone]
to remove them from the comfort of your chatbox! (you can find hashes by running/sswaystones list
and using the letters in the first pair of square brackets. ex. [HASH123])
Dependencies
Files
sswaystones-1.1.3.jar(1.18 MiB) Primary Download
Details
Licensed MIT
Published 7 months ago
Updated 19 days ago