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Subtle Effects (Forge) 1.20.1-1.9.0

Changelog

  • Many configs have been added to collapsable config groups (This won't reset modified configs)
  • Added config to disable chicken egg smash sound
  • Changed count field in Spark Providers to be an Int Provider
  • Added a chance field to Spark Providers. The chance that particles will be spawned during a random game tick
  • The 'color' field in Spark Providers now accepts an array of 3 floats as well as integers
  • Improved loading and error handling of spark providers
  • Fixed biome particle configs not being applied until after game restart (#52)
  • Updated Japanese translation (#53)
  • Added a heart pop particle that appears as soon as a heart particle disappears
  • Added bubble popping. Makes use of the vanilla bubble pop particle and sound
  • The white shine on bubbles is now slightly tinted to match the water color
  • Fixed bubbles causing severe lag (specifically when using the Biome Color Water Particles pack)
  • Frosty breath and drowning bubbles now appear in creative mode
  • Added a config to completely disable particle culling (#57)
  • Removed the campfireSizzlingSounds config as it was redundant. To disable it set the volume config to 0
  • Fixed entity burning effects (flames, sparks, hissing sounds) not working for some entities (like projectiles)
  • Added a steam effect for when burning entities are extinguished by water
  • Fixed item rarity particles appearing black for items using a custom rarity, for example, rarities added with KubeJS (#43)
  • If Item Borders is installed, item rarity particles will attempt to get the item's border colors, if unable to get the item's display name colors
  • Fixed configs in the Entities/Explosives category not being translated
  • Mob skull shaders are now enabled by default
  • Mob skull shaders are now resource driven, allowing them to be added to any head equipable item. Wiki page
  • Added potion rings. A brief effect that displays around players and some mobs that just drank a potion, very much inspired by MC Dungeons
  • The maximum value for the xpBottleParticlesDensity config has been significantly increased
  • Changed the default value for the fireHeight config to be -0.15. Making fire rending a little lower
  • The chance for an azalea petal/flower particle to use a sprite with leaves has been decreased.
  • Changed the iron golem crack particles to look like the iron golem texture
  • Increased the size of snow particles (This applies to snowball trails and snow golems taking damage)
  • Increased the default density for snowball trails
  • Lava drip particles now glow
  • Drip particles now play a sound when landing on the ground and a different sound when landing in a fluid, this also includes filled cauldrons
  • Drip particles will now evaporate into steam when landing in a fluid of the opposite type, e.g lava falling into water or water falling into lava
  • The Blocks/Updated Smoke/Lava Spark Smoke config has been moved to the General config category (this config will be reset)
  • Fixed dust clouds caused by maces spawning on the incorrect player, as well as added a config specifically for them
  • Added a config for dust clouds spawned from flying into a wall with elytra
  • Replaced the slimeball particles for the oozing potion effect with slime block particles
  • Fixed fire and furnace sparks always flying to the south-east instead of being randomized
  • The Entities/Explosives/TNT Flames config has been changed to a density config
  • Minecart sparks have been reworked. They are now a continuous effect rather than only happening when landing rails. Theres also a config to revert this
  • Added a config for minecart sparks density
  • Added a density config for beacon particles
  • Added a speed config for beacon particles
  • Added an alpha (transparency) config for drowning bubbles
  • Improved pollen particle movement
  • Added a config to prevent dust clouds from rendering within about a 2 block radius of the player. Hopefully this will make them less intrusive for players that want that

Files

SubtleEffects-forge-1.20.1-1.9.0.jar(1.72 MiB) Primary Download

Project members

MincraftEinstein

Member

Details

Licensed ARR
Published 5 months ago
Updated 2 days ago